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LEVEL DESIGNER

ZACHARY SEWELL

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My Latest Work

The Cosmic Vale | Unreal Engine 5 | 2024

MY PORTFOLIO

01

Open World MMO Design

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2024

  • Created an original open world level from adobe illustrator concept to polish with the Unity Engine.

  • Created developer logs for bi-weekly feedback meetings in order to maintain design scope and ensure deadlines were met.

  • Continuously play tested the level and iterated on the design where necessary up until project release

02

AAA Work

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2021

  • Create an original POI from concept to polish utilizing the World of Warcraft editor.

  • Participated in workshops and presentations related to projects to gain knowledge.

  • Coordinate with other Level Designers to ensure project contents stay within scope parameters

03

Competitive Multiplayer design

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2024

  • Created an original level from 2D concept to polish utilizing Adobe Illustrator and the Unreal Editor for Fortnite.

  • Created developer logs and hosted playtest sessions with the Fortnite community to receive constructive feedback for future level iterations.

  • Continued to iterate on the design to ensure the project met player standards and created a positive gaming experience.

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