MY PORTFOLIO
01
Open World MMO Design

2024
-
Created an original open world level from adobe illustrator concept to polish with the Unity Engine.
-
Created developer logs for bi-weekly feedback meetings in order to maintain design scope and ensure deadlines were met.
-
Continuously play tested the level and iterated on the design where necessary up until project release
02
AAA Work

2021
-
Create an original POI from concept to polish utilizing the World of Warcraft editor.
-
Participated in workshops and presentations related to projects to gain knowledge.
-
Coordinate with other Level Designers to ensure project contents stay within scope parameters
03
Competitive Multiplayer design

2024
-
Created an original level from 2D concept to polish utilizing Adobe Illustrator and the Unreal Editor for Fortnite.
-
Created developer logs and hosted playtest sessions with the Fortnite community to receive constructive feedback for future level iterations.
-
Continued to iterate on the design to ensure the project met player standards and created a positive gaming experience.